The day I make this blog post marks 2 things:
- The date I was born;
- The very start of my (hopefully) future career
Over the past few months I have been developing my first game with the skills I learned from college the past year. For a long time it seemed like a distant, almost impossible goal to be able to program my own games, yet here I am.
Even though the game I have been developing isn't by any means a masterpiece, I deemed it important to go through all the steps of game development and finish my game instead of abandoning it. I have made my first version of my game: 'FUTransport'. A game about building up and managing a network of passenger trains. To give you an idea of what it is like, here is a screenshot:

You need to build tracks and trains to visit as many cities and villages as you can. The more you visit places the happier they become and the more money you'll earn. However, trains and tracks can break down which you need to repair all while making sure the towns in your network are getting enough trains to transport all the people waiting on the station.
If by now you are still reading this, then perhaps you are willing to help me out a bit more. Because at this stage the most important thing I need to do is playtest. Since it is generally a bad idea to only playtest your game with a few friends, and an especially bad idea to only playest your game yourself (or so I've heard) I'd like to ask you to take a look at it.
The game is freely available for download here(sorry, windows only):
https://mega.co.nz/#!fFhiWLBB!XIAHbKuxnXh-hLWlmTWsHGelKGFPZG39i2HzH9PqXZcNow before you click that link and start to play, remember that if you don't let me know your opinion I'll never know what to improve on. So if you finished playing, please take a bit of your time to fill out this survey and leave any feedback you can:
https://docs.google.com/forms/d/1c96Zpu0_fUw1YxF9XR_dZIlnOo0SZ1XyIfauYBF6xv0/viewform?usp=send_form
Even if you started it up, hated it immediately and never want to play it again let me know what drove you off because this is all very important information to me. If I don't know what I did wrong, I can't improve.
I will use this blog to show the progress I made based on your feedback, from this prototype to the very end.
I can be reached at:
indiestepsblog@gmail.com
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