Sunday, October 19, 2014

Getting the hang of it!

I have followed several tutorials and have been struggling for a while now. But it seems I'm getting the hang of it! I begin to understand Unity more and more and the more I understand it, the more I see its potential. I now managed to spawn enemies into my room, plus I solved the wall-collision problems. The enemies I spawn now also follow my player around, the only problem is that the enemies are still able to walk inside each other. This results in a large cluster of enemies:
Other than that, things are going pretty good! I am currently working on an efficient way for the enemies to slightly repel from each other. I have already defined a function that can repel two objects from each other sort of like a magnet. Problem is, it doesn't quite work yet for many enemies at a time. Hopefully I can solve that problem soon and then start working on the actual shooting on the enemies! 
This is how far I got so far:
Hopefully next week I'll be able to provide you guys with the first version that has actual gameplay elements to it, namingly shooting the green blocks to bits! In any case, Unity is very fun to work with once you get to know its workings a bit.

For questions, feedback or requests I can always be reached at:
indiestepsblog@gmail.com

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