Sunday, September 7, 2014

Another sunday, another update

Good news, I can bring you a new update for FUTransport this week! I have now implemented a few new trains to choose from and you must now plan your routes even better since only one train can ride on a track at a time. I was first planning to make trains bump into each other if they tried to pass each other on a single-lane track, but that became a little tricky when there were several trains arriving in/departing from a city. Trains should not crash into each other in cities or villages so defining exactly when trains should and should not crash was a bit of a fuss. In the end, I went for the easier solution and just made trains wait until the tracks were free before driving onto the tracks.

You can play the new build here:
http://gamejolt.com/games/strategy-sim/futransport/33035/#show-notifications

If you've played the game feel free to leave some feedback over here:
https://docs.google.com/forms/d/1c96Zpu0_fUw1YxF9XR_dZIlnOo0SZ1XyIfauYBF6xv0/viewform

The things that are still left on my checklist now are:
- being able to upgrade tracks so that multiple trains can ride on it
- upgrading the HUD/graphics

I am ever growing more eager to finish this game to start my 'game a week' project but I just have to stick to it a little bit longer. FUTransport is almost finished... well... as good as finished. Unfortunately time is growing more and more scarce since school started this week. So now I have to not only work on my games but I also have to attend colleges. It's all worth it in the end I guess.

In other news I thought it would be fun to create my own trading card game. So I got together with a friend of mine and we have started developing a prototype. If you want a vague idea of what the game is going to be like check out our design document on it!
https://docs.google.com/document/d/1bOKhu-Td0tC7P8vgDwI-t6drv7-Epbh8-wPsxm8D4X8/edit#
We haven't thought out everything yet, but we're slowly making progress.

For questions, feedback or requests I can always be reached at:
indiestepsblog@gmail.com

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