Apparantly, finishing a project is more about what you decide to drop and what you decide to leave in. Finishing FUTransport was more of a process of removing future features than it was actually adding things to the game. It was fun however to finally see something I made come together. Adding some sound effects and music I made on my guitar and keyboard really added some feel to my game I hadn't witnessed before. I have learned a lot about game development from doing this project, mainly how difficult it really is! But it was a lot of fun and very rewarding in the end. It's not a masterpiece by any length, but I'm proud of my first game nonetheless. It is my very first proud step into the universe of game development, and it was a very difficult one to take.
Play the final version here:
http://gamejolt.com/games/strategy-sim/futransport/33035/
So, what is next?
Well, as I've said before I plan to improve my design skills rather than my programming skills in future projects. This means that I will be making A LOT of games with simple tools such as Unity or Game Maker. I will try to release a new game every 2 weeks starting from the first monday of october(very busy week coming up).
Next week won't be an update on a specific game, but I will be able to tell you some concepts I have in mind for my next projects.
For questions, feedback or requests I can always be reached at:
indiestepsblog@gmail.com
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