Sunday, November 2, 2014

Promises made, promises broken...

I do apologize, the amount of time I had to work on Cube Blast was quite low it seemed. With all the exams and deliverables coming up I was quite busy. I did manage to add one thing though, which is a manabar which drains a bit every time you shoot a bullet. If your manabar is empty, you are unable to shoot anymore bullets until it has regenerated enough again.
Other than that I did not make any progress on Cube Blast unfortunately. My plan is still the same as I explained in my previous blogpost. I want to make some kind of currency/upgrade system. I expect to have more time this week. Since I did not mean for this to become a big project I want to finish it within two weeks from now, which seems doable.

What I did do however, was decide on a company name and a logo/intro. I decided to go for the name: 'Geared games'. I had a good friend of mine create the logo for it(for the record, it is the same person who did a lot of the artwork for FUTransport). I then animated the logo myself to be used as an intro for the future games I'll be making. I thought it turned out pretty cool, check it out here:


Not much else to mention now. I will try to bring you a new build of Cube Blast next week where some kind of currency system is built-in.

For questions, feedback or requests I can always be reached at:
indiestepsblog@gmail.com 

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